AI Insights · Timothy · September 2021
Top 5 City Building Games Performance in Finland Q3 2021
In Q3 2021, the top city building games in Finland showed varied trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights into their performance.
In Q3 2021, the top city building games in Finland exhibited a range of performance metrics across downloads, revenue, and active users. Here’s a detailed look at the trends for each game.
Craftheim - 3D Idle Lumberjack from AI Games FZ saw a significant increase in weekly downloads, starting from just 3 in mid-July and peaking at 3.3K by mid-September. The game's revenue began to emerge in September, reaching a high of $5 in the first week and gradually decreasing to $2 by the end of the month. Active users mirrored the download trend, growing from 85 in early August to a peak of 4.9K in mid-September before settling at 1.6K.
Merge Mayor, developed by Starberry Games GmbH, maintained steady weekly revenue with a notable increase towards the end of the quarter, peaking at $436 in the final week of September. Weekly downloads fluctuated but showed an upward trend, reaching 649 in the last week of September. The number of active users also saw a gradual increase, starting at 2.1K at the end of June and closing the quarter at 2.6K.
SimCity BuildIt by Electronic Arts experienced consistent weekly revenue, with notable peaks of $2.7K and $2.5K in early and mid-September, respectively. Downloads remained relatively stable throughout the quarter, peaking at 423 in mid-September. Active users saw a slight rise, peaking at around 5.6K in mid-September before ending the quarter at approximately 5.2K.
Trailer Park Boys Greasy Money from Eastside Games saw an impressive increase in weekly revenue, peaking at $2.8K in mid-September. Weekly downloads remained steady, fluctuating between 185 and 368. Active users saw a minor increase, peaking at 1.2K in early August and maintaining around 1.1K towards the end of September.
City Takeover by Voodoo had modest weekly revenue, with minor peaks of $4 and $3 in mid and late September. Downloads showed a descending trend, starting at 246 at the end of June and decreasing to 209 by the end of September. The game’s active users also saw a decline, from 2.1K at the end of June to approximately 1.5K by the end of September.
These insights into the performance of top city building games in Finland for Q3 2021 are provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.